You should also place your hero and a reactor sub (4-x-x) so you'll be able to pop camos and leads. Start with an dart monkey and sub, and the gradually start adding subs and upgrading them to 2-0-3. The hero doesn't matter that much but I would recommend using either Obyn for his early game popping power or Ben if you aren't playing chimps to generate extra money. Multiple 2-0-3 subs are good early/mid game and a sub commander (2-0-5) paired with multiple 2-0-4 subs is an absolutle killing machine late game. This strategy is by far the best one when it comes to maps with a lot of water such as off the coast or spice islands. The biggest one (5-2-0 mortar) also works well with striker and destroys moab class and ceramic bloons. You can later buff them with an alchemist or village to make this combo even more effective. Right before round 40, start adding as many 2-0-4 bombs near striker as possible. Upgrade the dart monkeys to either 0-2-3 or 0-3-2. Start with three dart monkeys, and then buy striker jones as soon as possible. Adding many recursive clusters (2-0-4 bombs) next to striker will demolish the later rounds. The strategy uses striker jones's ability to buff all bomb towers in its range. This strategy is simple and quite effective on easy / intermediate chimps maps. If any of these towers don't have camo, place a 2-2-x village in its radius which will further buff the tower and give it camo detection
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